Endless Depths 2 RPG1.06 - App Store

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Publisher Description

Endless Depths 2 is a rogue-like role-playing game that holds true to classic features such a randomly generated dungeon levels, a myriad of class/race combinations, a bunch of treasure to discover and a one-life-one-death difficulty level that can be quite addicting. In addition to what might be expected in a rogue-like RPG, Endless Depths 2 adds a level of persistence to the genre that allows for item farming, crafting, and even increased difficulty levels should a character make it to the end.

Endless Depths 2 is a sequel to the popular Endless Depths and Endless Nights RPGs available in the app store. It uses the TitanFire RPG system, which focuses on building a strategic defensive combat system. This class-based game encourages a mixing and matching of classes, including special classes that can be unlocked as the character progresses.

Endless Depths 2 Features:

* Classic rogue-like game play and turn-based strategy
* Farm gold and gems that carry over from one character to the next
* Craft items from the gold you've acquired (even gold gained from previous characters)
* Start with 4 basic classes (Warrior, Adventurer, Cleric, Mage) and discover over 20 new classes as you progress
* Start as 6 basic races (Human, Elf, Dwarf, Gnome, Halfling, Half-Ogre) each with their own unique ability
* The game starts over with increased difficulty should you defeat Mephistopheles

Endless Depths 2 is similar to RPG classics like Rogue, Angband and Diablo with a level of challenge similar to Dark Souls. You can find online help for the game at http://www.nations-software.info/endless-depths-help or by clicking "Online Help" from within the game.

***All new to the Endless series*** See the nuts and bolts as the status will display your dice roll and any bonuses compared to your enemy's dice roll and bonuses.

Note: Most tilesets used are from public domain or free-to-use tilesets, including tiles from the RLTiles collection and from Reiner Prokein. Some of the sounds used come from www.freesfx.co.uk, including sounds by qudobup.

Version History * Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads. 1.06 12/19/2015 * Fixed an issue with some of the new special races having freezing issues when facing certain monsters
* If you have never used an ability, experience will default to the Warrior class 1.05 05/12/2015 --Changed the Class system to a Class-Skill hybrid system
--Added new special races. All special races are 'slow learners'
--Added the Trait system that allows bonus attributes on new characters
--Characters no longer gain in attributes automatically as they progress in levels
--New level restrictions in place based on the number of times the character has solved the game
--The Adventurer class now requires one level in Warrior
--Moved Identify Monster to in-game menu instead of being a player skill
--You can now loot chests and bodies on the ground while in combat, though it will cost a 'turn'

**New Class System:**

The new hybrid class/skill based system allows you to level your character by using the abilities you want to use. You will still level up in classes, but which classes gain in levels will depend on the skills you use in combat. The system has similarities to the system used in Endless Nights. 1.04 04/29/2015 * Fixed issue stopping characters from leveling some classes beyond a certain point
* Added indicators on the monster status for active block, parry, dodge and resist to better assist in knowing what type of defenses a monster has ready
* Fixed issue with crafting full plate armor
* Reduced the chance of monsters like ooze of replicating when playing through at high levels after solving the game once
* Choosing an ability from the expanded ability list will collapse the list to ensure that you can see the dungeon better
* Minor bug fixes 1.03 03/08/2015 NEW GAME MODE:

The new "Action Mode" puts a timer on your turns, so if you wait, monsters will come to you. This includes an auto-select and an auto-attack that will use any skill selected if in range. This means you can engage in combat without manually targeting the enemy.

NEW LEVEL ADVANCEMENT:

You now level in a class by using a new skill instead of an existing one. However, you won't always have the power to use the new skill. This change avoids the message box when using an existing skill in combat.

BUG FIXES:

--Fixed issue with properly saving location after using portals
--Fixed issue with crafting bows
--Fixed issue with gold not dropping in early levels. This one is due to code to prevent farming if monsters are trivial, but it was popping up too quickly at early levels 1.02 02/01/2015 1.0 01/10/2015



About Endless Depths 2 RPG

Endless Depths 2 RPG is a free app for iOS published in the Other list of apps, part of Network & Internet.

The company that develops Endless Depths 2 RPG is Daniel Nations. The latest version released by its developer is 1.06.

To install Endless Depths 2 RPG on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Endless Depths 2 RPG as malware if the download link is broken.

How to install Endless Depths 2 RPG on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Endless Depths 2 RPG is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Endless Depths 2 RPG is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-14
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
29 bytes
Total downloads
0

Pricing

License model
Free
Price

Version History


Here you can find the changelog of Endless Depths 2 RPG since it was posted on our website on 2016-10-04. The latest version is 1.06 and it was updated on Apps112 on 19 October, 2026. See below the changes in each version:

version 1.06

posted on 2026-10-14

Version History * Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads. 1.06 12/19/2015 * Fixed an issue with some of the new special races having freezing issues when facing certain monsters
* If you have never used an ability, experience will default to the Warrior class 1.05 05/12/2015 --Changed the Class system to a Class-Skill hybrid system
--Added new special races. All special races are 'slow learners'
--Added the Trait system that allows bonus attributes on new characters
--Characters no longer gain in attributes automatically as they progress in levels
--New level restrictions in place based on the number of times the character has solved the game
--The Adventurer class now requires one level in Warrior
--Moved Identify Monster to in-game menu instead of being a player skill
--You can now loot chests and bodies on the ground while in combat, though it will cost a 'turn'

**New Class System:**

The new hybrid class/skill based system allows you to level your character by using the abilities you want to use. You will still level up in classes, but which classes gain in levels will depend on the skills you use in combat. The system has similarities to the system used in Endless Nights. 1.04 04/29/2015 * Fixed issue stopping characters from leveling some classes beyond a certain point
* Added indicators on the monster status for active block, parry, dodge and resist to better assist in knowing what type of defenses a monster has ready
* Fixed issue with crafting full plate armor
* Reduced the chance of monsters like ooze of replicating when playing through at high levels after solving the game once
* Choosing an ability from the expanded ability list will collapse the list to ensure that you can see the dungeon better
* Minor bug fixes 1.03 03/08/2015 NEW GAME MODE:

The new "Action Mode" puts a timer on your turns, so if you wait, monsters will come to you. This includes an auto-select and an auto-attack that will use any skill selected if in range. This means you can engage in combat without manually targeting the enemy.

NEW LEVEL ADVANCEMENT:

You now level in a class by using a new skill instead of an existing one. However, you won't always have the power to use the new skill. This change avoids the message box when using an existing skill in combat.

BUG FIXES:

--Fixed issue with properly saving location after using portals
--Fixed issue with crafting bows
--Fixed issue with gold not dropping in early levels. This one is due to code to prevent farming if monsters are trivial, but it was popping up too quickly at early levels 1.02 02/01/2015 1.0 01/10/2015

version 1.06

posted on 2026-09-06

Version History This app has been updated by Apple to prepare for watchOS 27 compatibility. No new features are included.

* Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads. 1.06 12/19/2015 * Fixed an issue with some of the new special races having freezing issues when facing certain monsters
* If you have never used an ability, experience will default to the Warrior class 1.05 05/12/2015 --Changed the Class system to a Class-Skill hybrid system
--Added new special races. All special races are 'slow learners'
--Added the Trait system that allows bonus attributes on new characters
--Characters no longer gain in attributes automatically as they progress in levels
--New level restrictions in place based on the number of times the character has solved the game
--The Adventurer class now requires one level in Warrior
--Moved Identify Monster to in-game menu instead of being a player skill
--You can now loot chests and bodies on the ground while in combat, though it will cost a 'turn'

**New Class System:**

The new hybrid class/skill based system allows you to level your character by using the abilities you want to use. You will still level up in classes, but which classes gain in levels will depend on the skills you use in combat. The system has similarities to the system used in Endless Nights. 1.04 04/29/2015 * Fixed issue stopping characters from leveling some classes beyond a certain point
* Added indicators on the monster status for active block, parry, dodge and resist to better assist in knowing what type of defenses a monster has ready
* Fixed issue with crafting full plate armor
* Reduced the chance of monsters like ooze of replicating when playing through at high levels after solving the game once
* Choosing an ability from the expanded ability list will collapse the list to ensure that you can see the dungeon better
* Minor bug fixes 1.03 03/08/2015 NEW GAME MODE:

The new "Action Mode" puts a timer on your turns, so if you wait, monsters will come to you. This includes an auto-select and an auto-attack that will use any skill selected if in range. This means you can engage in combat without manually targeting the enemy.

NEW LEVEL ADVANCEMENT:

You now level in a class by using a new skill instead of an existing one. However, you won't always have the power to use the new skill. This change avoids the message box when using an existing skill in combat.

BUG FIXES:

--Fixed issue with properly saving location after using portals
--Fixed issue with crafting bows
--Fixed issue with gold not dropping in early levels. This one is due to code to prevent farming if monsters are trivial, but it was popping up too quickly at early levels 1.02 02/01/2015 1.0 01/10/2015

version 1.06

posted on 2026-08-11

Version History This update from Apple will improve the functionality of this app. No new features are included.

* Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads. 1.06 12/19/2015 * Fixed an issue with some of the new special races having freezing issues when facing certain monsters
* If you have never used an ability, experience will default to the Warrior class 1.05 05/12/2015 --Changed the Class system to a Class-Skill hybrid system
--Added new special races. All special races are 'slow learners'
--Added the Trait system that allows bonus attributes on new characters
--Characters no longer gain in attributes automatically as they progress in levels
--New level restrictions in place based on the number of times the character has solved the game
--The Adventurer class now requires one level in Warrior
--Moved Identify Monster to in-game menu instead of being a player skill
--You can now loot chests and bodies on the ground while in combat, though it will cost a 'turn'

**New Class System:**

The new hybrid class/skill based system allows you to level your character by using the abilities you want to use. You will still level up in classes, but which classes gain in levels will depend on the skills you use in combat. The system has similarities to the system used in Endless Nights. 1.04 04/29/2015 * Fixed issue stopping characters from leveling some classes beyond a certain point
* Added indicators on the monster status for active block, parry, dodge and resist to better assist in knowing what type of defenses a monster has ready
* Fixed issue with crafting full plate armor
* Reduced the chance of monsters like ooze of replicating when playing through at high levels after solving the game once
* Choosing an ability from the expanded ability list will collapse the list to ensure that you can see the dungeon better
* Minor bug fixes 1.03 03/08/2015 NEW GAME MODE:

The new "Action Mode" puts a timer on your turns, so if you wait, monsters will come to you. This includes an auto-select and an auto-attack that will use any skill selected if in range. This means you can engage in combat without manually targeting the enemy.

NEW LEVEL ADVANCEMENT:

You now level in a class by using a new skill instead of an existing one. However, you won't always have the power to use the new skill. This change avoids the message box when using an existing skill in combat.

BUG FIXES:

--Fixed issue with properly saving location after using portals
--Fixed issue with crafting bows
--Fixed issue with gold not dropping in early levels. This one is due to code to prevent farming if monsters are trivial, but it was popping up too quickly at early levels 1.02 02/01/2015 1.0 01/10/2015

version 1.06

posted on 2015-12-19

This app has been updated by Apple to display the Apple Watch app icon.

* Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads.

version 1.06

posted on 2015-12-19

Dec 19, 2015 Version 1.06
This app has been updated by Apple to display the Apple Watch app icon.

* Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads.

version 1.06

posted on 2015-12-19

Dec 19, 2015 Version 1.06
* Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads.

version 1.06

posted on 2015-12-19

Dec 19, 2015 Version 1.06
This app has been updated by Apple to use the latest Apple signing certificate.

* Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads.

version 1.06

posted on 2015-01-11

version 1.06

posted on 1970-01-01

2015年12月19日 Version 1.06
This app has been updated by Apple to use the latest Apple signing certificate.

* Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads.

version 1.06

posted on 1970-01-01

2015年12月19日 Version 1.06
* Fixed bug that wouldn't allow music to continue in the background when the app launched.
* Removed ads.

Disclaimer


Official App Store Link


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Users Rating:
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Downloads: 0
Updated At: 2026-10-19
Publisher: Daniel Nations
Operating System: iOS
License Type: Free

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